= Notebook Ninja 2 = == Gameplay ideas == - Online multiplayer. Original co-op play had Nick and Cory falling asleep in Prog Lang. Now that Nick and Cory are on opposite sides of the country, they must fall asleep with a network connection nearby. - Ditch the side-scrolling 2-D style of Notebook Ninja, and go for a more 3-D world. Camera follows player around in a logical manner, and can be moved around by the player. - Jumping. Will enable jumping attacks. - Ground Vehicles?? == Weapon ideas == - All classic weapons should be included (Stick, Head, Bazooka) - "Flail" - A torso with a leg and head attached. Stick fighter swings it around his head when idle, and of course slams enemies with it. - "Boomerang" - Two legs. Thrown forward, and returns to the player. Probably should be weaker than the head, because its an easily reusable projectile. - "Mace" - A torso with a head attached. Similar to the stick, but more powerful, longer range, and slower. == Enemy ideas == - Sheep. One complaint about the original was that sheep could not be harmed. - Of course, new enemies make it possible to add an even bigger variety of new weapons.