| 2 | |
| 3 | |
| 4 | == Gameplay ideas == |
| 5 | - Online multiplayer. Original co-op play had Nick and Cory falling asleep in Prog Lang. |
| 6 | Now that Nick and Cory are on opposite sides of the country, they must fall asleep with a network connection nearby. |
| 7 | |
| 8 | - Ditch the side-scrolling 2-D style of Notebook Ninja, and go for a more 3-D world. |
| 9 | Camera follows player around in a logical manner, and can be moved around by the player. |
| 10 | |
| 11 | - Jumping. Will enable jumping attacks. |
| 12 | |
| 13 | - Ground Vehicles?? |
| 14 | |
| 15 | == Weapon ideas == |
| 16 | - All classic weapons should be included (Stick, Head, Bazooka) |
| 17 | |
| 18 | - "Flail" - A torso with a leg and head attached. Stick fighter swings it around his head when idle, and of course slams enemies with it. |
| 19 | |
| 20 | - "Boomerang" - Two legs. Thrown forward, and returns to the player. Probably should be weaker than the head, because its an easily reusable projectile. |
| 21 | |
| 22 | - "Mace" - A torso with a head attached. Similar to the stick, but more powerful, longer range, and slower. |
| 23 | |
| 24 | |
| 25 | == Enemy ideas == |
| 26 | - Sheep. One complaint about the original was that sheep could not be harmed. |
| 27 | |
| 28 | - Of course, new enemies make it possible to add an even bigger variety of new weapons. |
| 29 | |
| 30 | |